Journal

12/10 final presentation
12/8 handoff meeting
  • reviewed some struggles we had during the deployment process
  • they need to make a GitHub account so we can add them to the project
  • they need to get CloudApps access
  • they need someone to download Unity for future edits
  • we will make them a bunch of tutorial videos at a later date
12/7 deployment
  • Sam shared the process he used to deploy for last semester
  • worked to deploy to CloudApps
11/30 coach meeting
  • progress check
  • got access to old cloud apps project
  • waiting on annotations
  • things to do: film many videos for client (documentation plan), prepare final presentation, make automated test, add final model, deploy successfully
11/28 class
  • worked on deployment
  • still waiting on annotations
11/16 coach meeting
  • common user flows in the test plan
  • consider starting cloudapps deployment
  • still waiting on new model and annotations
11/9 coach meeting
  • usual checkup
11/8 client meeting
  • they’ve got lots of scanned data and Agisoft model that needs manual cleaning
  • new idea was to limit user’s movement to well-scanned areas
  • update model to newer model for size and annotation locations for the future (if new model isn’t ready in time)
  • we need more annotation locations with camera angles (just a picture or meet in person)
  • want point-and-click in the model on the annotations (stretch goal)
  • considered filtering of annotations in the model or in the list (stretch goal)
    • settled for color coding annotations in model by category
  • discussed mini-map (stretch goal)
  • adjust sidebar sizing for video viewing purposes
11/7 class
  • revised tech talk slides
11/2 coach meeting
  • annotations storage discussion again
  • demo-ed “show location” button in annotation
  • future stuff: tech talk, client meeting
10/31 class
  • split up tech talk presentation
  • decided client meeting time
  • discussed communication from react to unity: teleporting to location in-game after clicking on annotation
10/26 coach meeting
  • consider tech talk on something project related (unity webgl, reality capture)
  • data collection issues in Nepal, change of client’s end product
  • discussed annotations storage – csv or json for now, database for future scope
  • annotations in VR – look into UI in Unity
10/24 class
  • brainstormed parts that can be tested
  • narrowed down tech talk topic – something AI clustering related
  • discussed future work (trello): adding annotations, communicating between frontend and unity model, research on VR, APPLES reflection, test plan, tech talk, upcoming client meeting
10/12 coach meeting
10/7 clients meeting
  • demo-ed website and future annotation look
  • getting images from Raj to recreate mesh model soon
  • getting some annotations from Prof. Leve soon
  • reviewed VR-compatible expectations
  • considered hosting models of different locations on the website in the future
10/5 class
  • discussed architecture diagram
  • divided midterm presentation responsibilities
  • discussed webgl pointer issues
    • use click and drag?
    • resolve pointer lock issues?
    • add crosshair?
10/5 coach meeting
  • usual check-in
9/29 client meeting
  • CyArk opinions:
    • likes: detailed model, annotation is looking at the subject
    • dislikes: can’t move freely, stuck with ordered annotations, westernized
  • remembered old method of converting to 3D model (Sketchfab?)
    • possible future meeting with Raj
  • reviewed designs
    • discussed merging game-heavy and list-heavy
9/28 coach meeting
  • checked d1 requirements section – need to change to not have separate headings
  • considered different options for showing annotations
9/26 class
  • reviewed list of to-do’s (trello week 1)
  • discussed best way to do annotations (put in model or put in web overlay)
  • resolved to get started on web overlay with CyArk as example with annotations
  • made final decision on Unity over Unreal for html5 integration
9/21 coach meeting
  • recommended that we get the annotations the client wants to add early
  • clarified again the old data’s file format (.las) – list of latitude and longitude points
  • discussed long term goals: have demo-able 3D navigable product in 2-3 weeks time
9/19 class
  • discussed pros and cons of using Unity vs Unreal
  • got access to an example point cloud dataset
9/15 client meeting
  • discussed features wanted:
    • web app that based on previous project that is vr compatible
    • limiting players from moving through walls
    • text, video, or audio annotations that may be editable by an admin
  • discussed users of the application
  • discussed best meeting times for the future (9-12 est MWF)
9/14 coach meeting
  • reviewed past project
  • confirmed access to past data and code
9/7 class
  • Project topic and client decided
8/24 class
  • Website created

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